Staff UX/UI Designer
Wisk.aero - 4/19 - Present
Mountain View, CA
Certified Ground Control Station
Ensured operational efficiency, safety, and regulatory compliance by establishing a defined scope and process of the certified ground control station HMI program
Created strategic design roadmaps, establishing program schedules, and leading cross-functional design alignment meetings
Spearheaded a cross-functional UX Design Team comprising Human Factors, Frontend Software, and certification test pilots
Authored and conducted user tests, processed the outcomes and discerned opportunities for refining the design
Created a content inventory of supplier software and hardware and outlined the content and design parameters for the minimum viable product
Mapped and created a content inventory of supplier systems paired with new design. Delineated full content and design scope for MVP
Developed Journey Maps, Architectural and State map diagrams, Wireframes, Screen Flows and Defined multi-modal interaction models.
Managed and expanded existing design system.
Aircraft Maintenance Software - (canceled program)
Studied aircraft maintainers extensively to gain a deep understanding of their existing workflows and tracking systems
Conducted interviews with aircraft maintainers to gather in-depth insights regarding their professional experiences, specific job titles, as well as the facilitators and challenges they encounter within their roles
Assessed existing work processes and pinpointed areas for potential enhancement to optimize productivity and streamline documentation tasks
Created high-level requirements to establish the fundamental architecture and content inventory for the Maintenance desktop UI, Aircraft Maintainer Tablets, and Ground Crew Tablets
In collaboration with the software lead, I developed and aligned low-level software and user interface requirements based on the system architecture, while also updating user and process flows
Developed wireframe page flow diagrams and rapid prototypes of the Aircraft Maintenance desktop app
Digital Product Manager / UX Program Manager - ADAS
BYTON Automotive 2/18 - 3/19
Santa Clara, CA
Autonomous Driving Systems (ADAS)
Digital Product Management - monitored action items, identified and resolved blockers, and processed change requests
Design manager responsible for supervising a team of 5 junior and mid-level designers
Collaborated extensively across engineering, design, and marketing disciplines to harmonize the ADAS product vision with feasibility and ASIL quality assurance standards
Teamed with the functional safety and homologation teams to develop touch screen and hardware-based interactions for ADAS and Steering Wheel controls
Worked with Solutions Architects, EE, and internal feature teams to establish signal flows for touch screen and hardware-based user interactions and vehicle outputs
Engaged engineering teams to transform functional and homologation requirements into actionable design directives, which were documented in Jama and Confluence
Conducted user experience assessments of the Instrument Panel, Center stack and Steering wheel displays in Nanjing, China
Managed the aural and visual alerts for ADAS features, ensuring they effectively grab the driver's attention and enhance safety
UX/UI North American Team Lead
Bosch Car Multimedia North America - 1/16 - 2/18
Plymouth, MI
UX North American Team Lead
Bosch Car Multimedia North America - 1/16 - 2/18
Plymouth, MI
Model Year 2020/2021 Corvette Instrument Cluster / Heads Up Display & CES IOT Demo
Responsible for overseeing the head-up display (HUD) human machine interface (HMI) design for the 2019 Corvette as the product owner
Acted as the single point of contact and functioned as the face of Bosch for the Corvette Design Studio
Generated design briefs (SOW) for external design agencies
Co-managed the design and implementation of the 3D Instrument Cluster assets in collaboration with an external design studio
Managed usability testing for the Bosch Car Multimedia North American business unit
Evaluated new programs to identify opportunities for UX design and created a scope of work for each
Created wireframe layouts and screen flows according to the General Motors Form and Behavior Specification documents
Designed and administered user tests, and then analyzed the data to generate actionable insights for the subsequent design phase
Developed design briefs and Scope of Work summaries for external design agencies
Presented Statements of Work (SOW)/Request for Quote (RFQ) packages to original equipment manufacturer (OEM) design and management teams
Led the User experience and interaction design for the interior center stack, instrument panel to center console interfaces of the Bosch CES show car
Supervised the production of interior components in collaboration with a Tier 2 Supplier
Industrial Designer - Interior Craftsmanship Studio
Fiat Chrysler Automobiles - 9/12 - 12/15
Auburn Hills, MI
2D Technical Creative Designer for interior design and packaging of Chrysler Pacifica, Jeep Cherokee (Chinese Market) and contributor on Maserati Levante, Chrysler 200, Jeep Renegade
Hand drawn sketch ideations of vehicle interior components
Created Technical exploded view sketches and renderings via Photoshop and VRED
Photorealistic Visualization studies of interior and exterior component tolerances via VRED
Illustrated design proposals for interior engineering and design studios
Pre-validated component color and textures in VRED for Global Texture and Mastering studios
Created vehicle interior exploded views for dimensional cost and assembly strategies
High Resolution renderings of vehicle interiors and exteriors Via VRED in the VR Visualization studio
Internships
Industrial Design Intern - Toy Design
Hasbro - Spring 2011
Pawtucket, RI
Industrial Design Intern - Consumer Products
Teams Design - Fall 2010 - Spring 2011
Chicago, IL
Education
College for Creative Studies — Bachelors : Industrial Design 2012
Bosch UX Academy - UX Design Thinking
Awards